![]() If you want to play other genres, there might be some work you need to do. Also, there are no monsters, you’ll need the 100 Monster Bestiary for that.Īgain, you can get this stuff on the website but it would have been nice to see it included in the core book. On the downside, the core book doesn’t contain the character Advantage Paths, so you can’t build a character with this book. It’s great to see that you can read everything for free on the publisher’s website. You are legally allowed to share the PDF with friends and you’ll get a Living Document promise. I really like the open approach: the content is under a Creative-Commons-license and you can edit on the website. The artwork is acceptable but as it’s mostly photography it’s not very evocative. The book is laid out very well and has a modern, fresh look. The Dungeon of Demon Strata) are also a very good example on how to organize a book so it’s easy for the Game Leader/Game Master to run it.) It delivers on its promise on being fast and fun and having new mechanics. The rules are streamlined and don’t get bogged down with endless sub-systems. It offers a flexible mechanic with tactical depth but is still easy to learn. ![]() NOTE: Extract from an indepth review by Sophia Brandt on Ħd6 RPG is an excellent universal role-playing game. 6d6 Core is the Game Leader who wants to really get the most out of the game. The 6d6 RPG is easy to learn and most players will never need to pick-up the rules book. Advantages and how they are combined is limited only by the player’s imagination and their ability to justify a combination to the other players. ![]() Potential is tightly defined because it keeps the game fair and balanced. The power and role-playing potential of the 6d6 RPG comes from what is and is not covered in the rules. A warrior may use Brawn + Weapon Expertise + Longsword to strike an opponent a spacecraft pilot may use Problem Solving + Navigation + Astrophysics + Computer Use to plot a course a Private Eye may use Intimidate + Quick Wits to make a perp talk. Individually, advantages are weak but their power comes from how they are combined. ![]() Do little for a round or two and potential is built up.Īdvantages are a character’s individual strengths, tricks and knowledge that they can use in an action. Large actions or multiple actions in one round will leave a character short on potential for the next round. ![]() Potential controls how much a character can do, and ebbs and flows from round to round. The 6d6 RPG is a game about Potential and Advantages. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |